šš¢ššššš” š¼ššš (
synfluxmods) wrote in
synflux2025-06-01 12:03 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !event,
- arcane: jinx,
- arcane: silco,
- azur lane: akagi,
- chainsaw man: aki hayakawa,
- chainsaw man: denji,
- critical role: taryon darrington,
- cyberpunk 2077: johnny silverhand,
- devil summoner: raidou kuzunoha,
- elfen lied: lucy/kaede,
- fate/grand order: senji muramasa,
- fate/grand order: tezcatlipoca,
- final fantasy 7: kadaj,
- honkai star rail: aventurine,
- honkai star rail: dr. ratio,
- jujutsu kaisen: choso,
- jujutsu kaisen: suguru geto,
- jujutsu kaisen: yuji itadori,
- jujutsu kaisen: yuta okkotsu,
- limbus company: dante,
- limbus company: vergilius,
- mobile suit gundam seed: dearka elthman,
- mobile suit gundam seed: yzak jule,
- my hero academia: katsuki bakugo,
- noragami: yato,
- original character: aodh,
- pacific rim: raleigh becket,
- player event,
- rise of the tmnt: donatello,
- touken ranbu: tsurumaru kuninaga,
- trigun stampede: vash the stampede
TRAVEL/KAIJU LOG #8
ANGELS FALL INTO THE UNDERWORLD
ā¶ 001. OUTSIDERS UNBOUND (TRAVEL)
There are no alarm blaring this time, no signals dispatched to the Outsidersā oculars. With all of the organization down, the Angels of LILITH are left on their own to find the source of this crisis and solve it. And find it they did: an effort led by Aventurine, Jinx, Rin and Murasama was able to locate Ereshkigal somewhere underground in the country of Iraq. Raidou was able to ascertain that this location is KĆ»r - the Underworld spoken of in ancient Sumerian legends - and Tezcatlipoca used his divinity to confirm what many feared: the missing goddess has been corrupted and has become a calamity attempting to end humanity. What of the seven others who have disappeared? Tsurumaru, Ratio, Silco, Godzilla, Yzak, Bakugou and Hiyori? Are they corrupted too or are they prisoners? And what of Yuji who foolishly leaped into a rift in an attempt to rescue his friends? According to Danteās efforts to connect with them, they are safe but they arenāt exactly in their right mind. But in what way?
Those questions may be answered soon as Outsiders depart for their next mission. Yesod and Shinn were able to further refine the search and identify the location of the Underworldās entrance: in the archaeological dig of Nimrud, where the ruins of the Temple of Ishtar are found. Gilgamesh, who is seemingly a regular of KĆ»r, may be able to guide the Outsiders once they get there.
The trip to Kish however is nothing like previous travels. Where LILITH is typically an organized and orderly organization, the Outsiders have to devise their own methods of getting there. Kaga and Akagi are flying LILITHās cruiser to Kish and will take anyone willing to go with them. Others may also use a data portal to go to Egypt and from there travel to Iraq - it is the longest way, but also perhaps the safest?
Those questions may be answered soon as Outsiders depart for their next mission. Yesod and Shinn were able to further refine the search and identify the location of the Underworldās entrance: in the archaeological dig of Nimrud, where the ruins of the Temple of Ishtar are found. Gilgamesh, who is seemingly a regular of KĆ»r, may be able to guide the Outsiders once they get there.
The trip to Kish however is nothing like previous travels. Where LILITH is typically an organized and orderly organization, the Outsiders have to devise their own methods of getting there. Kaga and Akagi are flying LILITHās cruiser to Kish and will take anyone willing to go with them. Others may also use a data portal to go to Egypt and from there travel to Iraq - it is the longest way, but also perhaps the safest?
ā¶ 002. KUR KIGAL IRKALLA (RUINS OF THE TEMPLE OF ISHTAR, IRAQ)
Upon arriving, the heat is scorching and the sight is one unlike any the Outsiders have seen before. No futuristic buildings nor old-fashioned houses can be found - instead, there are the ruins of a three thousand years old city. Dr. Masuda welcomes the Outsiders, explaining to them the ongoing archaeological efforts that have been undertaken to restore the site thanks to modern technology.
And indeed, a few ancient buildings on the outskirts of the ruined city are fully restored. Due to the unique circumstances, Outsiders are allowed to use them and enjoy all the comfort from ancient times. Though there are beds, they are made with reeds with stone pillows; if you are fortunate, you may find one of the few pillows made with wool and feathers. At the very least, as far as food is concerned the Outsiders will not suffer: the archaeologists offer bread, cheese, and meat stews all cooked in the ways of ancient Mesopotamia. Blank clay tablets and reed pens can also be found, toys for children made of clay and little statues depicting various deities. There are also a lot of broken statues, and Dr. Masuda has an explanation for those.
"Our troubles began last month with an earthquake. Upon assessing the damage, we found all of Ishtarās iconography throughout the ruins destroyed. Whatās weird is that nothing elseās been damaged - itās like someone or something vandalized all things related to her. Then in the deepest chamber of the temple, we found a tunnel that wasnāt there before. According to our tools it leads to an underground cave. Dr. Jones and his team decided to explore it, but they havenāt returned yet."
He will take the Outsiders to the Temple of Ishtar, which still lays in ruins and hasnāt been restored. Statues depicting the goddess are all shattered, and upon reaching the deepest chamber underground: an opening. Flashing a light inside will reveal a tunnel with no end in sight. As they stand by the opening, Outsiders will find their tracker rings and localization magics reactivating: their companions are deep inside the cave.
And indeed, a few ancient buildings on the outskirts of the ruined city are fully restored. Due to the unique circumstances, Outsiders are allowed to use them and enjoy all the comfort from ancient times. Though there are beds, they are made with reeds with stone pillows; if you are fortunate, you may find one of the few pillows made with wool and feathers. At the very least, as far as food is concerned the Outsiders will not suffer: the archaeologists offer bread, cheese, and meat stews all cooked in the ways of ancient Mesopotamia. Blank clay tablets and reed pens can also be found, toys for children made of clay and little statues depicting various deities. There are also a lot of broken statues, and Dr. Masuda has an explanation for those.
"Our troubles began last month with an earthquake. Upon assessing the damage, we found all of Ishtarās iconography throughout the ruins destroyed. Whatās weird is that nothing elseās been damaged - itās like someone or something vandalized all things related to her. Then in the deepest chamber of the temple, we found a tunnel that wasnāt there before. According to our tools it leads to an underground cave. Dr. Jones and his team decided to explore it, but they havenāt returned yet."
He will take the Outsiders to the Temple of Ishtar, which still lays in ruins and hasnāt been restored. Statues depicting the goddess are all shattered, and upon reaching the deepest chamber underground: an opening. Flashing a light inside will reveal a tunnel with no end in sight. As they stand by the opening, Outsiders will find their tracker rings and localization magics reactivating: their companions are deep inside the cave.
ā¶ 003. GATE OF GRAVE KEEPER (FIRST GATE OF THE UNDERWORLD
After a period of traveling through the dark cavern, the air is cool and smells sharply of earth and iron. They will be greeted by a pale glow. When they come close, they will see the light coming from several cages that line a single path which leads them deeper and deeper - all identical to the one Ereshkigal is usually seen carrying around.
They might notice random pitfalls of various depths and strange rock formations with characters scratched into the surface. Were those the names of long lost Outsiders or maybe figures from home? They disappear when you look away, becoming illegible after. Was it maybe a trick? Further up ahead, figures can be seen and voices can be heard in the distance.
Those who decide to run ahead will find themselves facing someone from their past. They act normally at first but after a while, the Outsider may notice something amiss. Regardless of who they are, they will try to convince the Outsider to "join them." Should the Outsider falter, they may be afflicted by the Rift, triggering feelings of grief and regret and even make them turn on their allies.
For those strong enough to resist the illusions, the figures become frustrated and lash out. They shed their illusions and reveal themselves to be skeletal spirits that slash at the Outsiders with sharp claws. They are relentless but simple enough to defeat with regular attacks.
Defeat the spirits and carry on ahead to find a mausoleum: the sealed gate. Many gallĆ» spirits guard the gate. A dark, hooded figure calls out from atop the mausoleum. They look down on the Outsiders with cold, steely eyes.
"I didn't expect so many to make it this far. I'm surprised."
The figure draws their sword and on cue, the spirits attack. Defeat them to enter the mausoleum and fall deeper into the underworld.
They might notice random pitfalls of various depths and strange rock formations with characters scratched into the surface. Were those the names of long lost Outsiders or maybe figures from home? They disappear when you look away, becoming illegible after. Was it maybe a trick? Further up ahead, figures can be seen and voices can be heard in the distance.
Those who decide to run ahead will find themselves facing someone from their past. They act normally at first but after a while, the Outsider may notice something amiss. Regardless of who they are, they will try to convince the Outsider to "join them." Should the Outsider falter, they may be afflicted by the Rift, triggering feelings of grief and regret and even make them turn on their allies.
For those strong enough to resist the illusions, the figures become frustrated and lash out. They shed their illusions and reveal themselves to be skeletal spirits that slash at the Outsiders with sharp claws. They are relentless but simple enough to defeat with regular attacks.
Defeat the spirits and carry on ahead to find a mausoleum: the sealed gate. Many gallĆ» spirits guard the gate. A dark, hooded figure calls out from atop the mausoleum. They look down on the Outsiders with cold, steely eyes.
"I didn't expect so many to make it this far. I'm surprised."
The figure draws their sword and on cue, the spirits attack. Defeat them to enter the mausoleum and fall deeper into the underworld.
ā¶ 004. GATE OF REASON (SECOND GATE OF THE UNDERWORLD)
As Outsiders descend further into the Underworld, the ocular network becomes spotty, making it difficult to keep in contact with each other, though it is still possible with concentrated effort.
Upon exiting a narrow passageway, they are greeted with a pathway that branches into two, with what seems like Rifts at each end. Despite their appearance, they do not give off any Rift energy, nor do they cause any Rift poisoning symptoms.
Cackling laughter resounds as a GallĆ» Spirit bursts into existence from blue flames. When it speaks, the voice that comes out of it is eerily familiar:
āYouāve proven you can fight, but what of your mind? Use your brain and make your way towards me, or suffer a foolish death.ā
Immediately, the world descends into chaos. It blurs, twists and undulates unpleasantly. Colors mix, yet somehow retain their shape. It is a vivid hallucination, as if one had taken psychedelic drugs. The GallĆ» Spirit cackles again as it disappears, leaving them to their doom.
Entering either portal will lead Outsiders to a wide cavern with even more portals. The cracks in the ground and streams of deep, rushing water are wide enough to fall into. There are slopes, rocky platforms and other natural cave hazards. Portals dot the walls and ceiling, tilted sideways or even upside down. Others traversing the maze can be seen sideways and upside down, even if they feel they're right side up. It's an Escher maze. For the especially keen, they may notice the faint scent of chalk lingering around some portals. Or, instead of the echoes of cave ambiance, the portals emit silence with the occasional flutter of a page, as if theyāre in a library.
Once they find the exit, Outsiders are greeted with a gate decorated with Greco-Roman motifs, sandwiched between stone shelves lined with carvings of tablets, books and scrolls. Sitting atop the frame that juts out of the rocky walls is a familiar man in unfamiliar form, playing with a cube containing a blue flame and looking bored out of his mind.
āNot bad. Five points.ā
ā¶ 005. GATE OF EXCISION (THIRD GATE OF THE UNDERWORLD)
From the last gate, Outsiders will have to navigate semi-narrow passageways and fissures, lined with bioluminescent mushrooms. Itās easy to get lost, so make sure to use the buddy system to make your way through! It opens into a chasm, leading to a dock, and a lake. The buildings around the dock are decrepit and old.
In the middle of the lake, there is sharp ironwork interlaced with patches of stained bottle glass, and the top is inset with a small, teal gem. Getting to the gate seems easy. Itās just in the middle of the lake, and a little swim never hurt anybody, right? If Outsiders try to swim, it will subject them to rift poisoning, and staring at it might tempt them to jump in.
There are GallĆ» spirits are dressed up like half-pint thugs, and their glass covered faces are pretty disarming! They wait alongside five monstrous forms in shredded clothing that the particularly observant will notice look like explorerās garb ā itās Dr. Jones and the missing archaeologists!
"Do you know the difference between a man and a monster? Is it a fact of nature, is it something one is born with? Is a monster truly just nature? Sometimes, but not necessarily. Being a monster is often a choice. Becoming a monster is simple. It takes a simple choice. It means you have chosen to do whatever it takes, to take what you want. To hold power in your hands. We all understand that. Can you become the monsters you must become, to survive?"
With the last word, the archaeologists and the GallĆ» spirits attack. Though difficult, if Outsiders are able to defeat Dr. Jones and his crew of corrupted, shimmered archaeologists and Silco, then a path towards the door will lift from beneath the water to the gate.
In the middle of the lake, there is sharp ironwork interlaced with patches of stained bottle glass, and the top is inset with a small, teal gem. Getting to the gate seems easy. Itās just in the middle of the lake, and a little swim never hurt anybody, right? If Outsiders try to swim, it will subject them to rift poisoning, and staring at it might tempt them to jump in.
There are GallĆ» spirits are dressed up like half-pint thugs, and their glass covered faces are pretty disarming! They wait alongside five monstrous forms in shredded clothing that the particularly observant will notice look like explorerās garb ā itās Dr. Jones and the missing archaeologists!
"Do you know the difference between a man and a monster? Is it a fact of nature, is it something one is born with? Is a monster truly just nature? Sometimes, but not necessarily. Being a monster is often a choice. Becoming a monster is simple. It takes a simple choice. It means you have chosen to do whatever it takes, to take what you want. To hold power in your hands. We all understand that. Can you become the monsters you must become, to survive?"
With the last word, the archaeologists and the GallĆ» spirits attack. Though difficult, if Outsiders are able to defeat Dr. Jones and his crew of corrupted, shimmered archaeologists and Silco, then a path towards the door will lift from beneath the water to the gate.
ā¶ 006. GATE OF SURVIVAL (FOURTH GATE OF THE UNDERWORLD || KAIJU FIGHT)
As the Outsiders descend a black staircase, they find a towering gate lit by flickering blue flames and a brick path leading to an endless field of lava. Thunder cracks as rain hisses against the magma. Overhead, clouds churn, lightning dancing through the Underworldās ceiling.
A roar echoes from the gate and GallĆ» Spirits rise from the stones, clad in cheap monster suits like in a low-budget film. Both these spirits and the erratic lightning strikes are a threat as the kaiju unleashes torrents of malevolent red energy. The violent red energy pulses through its body, shining along its scales and feathers.
CW: GORE, LOSS OF LIMBS The battle is savage, with Lucy and Gilgamesh delivering the strongest blows. Lucyās attack lands early in the fight, and the confusion caused to the kaiju by Raidou and Taryonās recitals coupled with Akagi, Donatello, and Dearkaās musical interference allows for a clean cut that removes the beastās right arm! Thanks to Hunterās ice magic, the beast is frozen solid in ice long enough for Kadaj to strike in deeply! Bravely, Muramasa allows Cagalliās Akatsuki to throw him towards the kaiju like an angry sword wielding baseball. Capitalizing on Godzillaās weakened legs Athrun seizes his tail and sends Godzilla tumbling to the ground. Nanami further unbalances the kaiju, allowing Gilgamesh to capitalize on this with his own attacks, the force of which knocks the kaiju hard enough that the tail rips right off!
END CW
This makes Godzilla very upset and sends him into a rampage! Thankfully, Aventurineās falling poker chips keep everyone from the worst of the retributions. Aki, Vash, Lucy, Geto, and Shinn manage to land in attacks even as the continued damage leads to Godzilla charging his attack, the red glow from his mouth intensifying. All of those efforts give the perfect opening for Harumasaās arrow to land a perfect hit! His arrow flies true, finding a gap in the scales of the kaiju's throat and delivering an electric shock into his body, sending the beast falling to the ground with that final decisive blow.
The kaiju manages to rise to his knees for a brief moment, so he can fire a final blast of red energy skyward, igniting the clouds and dispelling the storm. The majority of Rift Energy has been purged from his system. Fully spent, he collapses with the glow fading from his body. The spirits vanish, magma cools, and the path ahead clears.
Beyond this gate is an area of respite. A field of clay flowers and sculpted trees awaits, devoid of all life but providing a chance to rest and recover after their trials.
A roar echoes from the gate and GallĆ» Spirits rise from the stones, clad in cheap monster suits like in a low-budget film. Both these spirits and the erratic lightning strikes are a threat as the kaiju unleashes torrents of malevolent red energy. The violent red energy pulses through its body, shining along its scales and feathers.
ā ā ā MONSTER DEBRIEF SHEET
NAME: ššš š š š š š
HEIGHT: 13m
WEIGHT: ???
CLASS: Extremely Dangerous
LOCATION: The Underworld
ABILITIES: Produces a high temperature energy and is capable of using it as a method of ranged attack. Armored Scales, sharp teeth and claws, tail is likewise a dangerous weapon. Intelligent. Amphibious, resistant to extreme climates.
WEAKNESSES: EMP effects can interfere with the creatureās energy attacks. Exposure to music or verse causes confusion that will make attacking easier. Angering it will cause the creature to fight more recklessly, leaving openings that can be exploited.
EXTRA NOTES: Exercise caution attacking the creature from behind, do not engage it should it enter water.
RIFT EFFECTS: Corruption, Sumerian Fever
ā ā ā ATTACHED PHOTO:
This makes Godzilla very upset and sends him into a rampage! Thankfully, Aventurineās falling poker chips keep everyone from the worst of the retributions. Aki, Vash, Lucy, Geto, and Shinn manage to land in attacks even as the continued damage leads to Godzilla charging his attack, the red glow from his mouth intensifying. All of those efforts give the perfect opening for Harumasaās arrow to land a perfect hit! His arrow flies true, finding a gap in the scales of the kaiju's throat and delivering an electric shock into his body, sending the beast falling to the ground with that final decisive blow.
The kaiju manages to rise to his knees for a brief moment, so he can fire a final blast of red energy skyward, igniting the clouds and dispelling the storm. The majority of Rift Energy has been purged from his system. Fully spent, he collapses with the glow fading from his body. The spirits vanish, magma cools, and the path ahead clears.
Beyond this gate is an area of respite. A field of clay flowers and sculpted trees awaits, devoid of all life but providing a chance to rest and recover after their trials.
ā¶ 007. AFTERWORD.
Welcome to the 6th travel log but 8th kaiju log... We'll just call it the 8th kaiju log. As mentioned in the last mingle, the June event is a player plot in which the Outsiders have come together in order to resolve the present crisis.
In this event, all seven gates of the Underworld will have to be crossed and their guardians defeated! However, your character doesnāt need to play out going through every gate. They can let others deal with the earlier gates to focus on later gates. Though they are not featured in this log, Yzak, Bakugou, Hiyori and Ereshkigal will have their own trial/battle in the second log. It is possible to encounter them in this log if they have a top level and come to check on their fellow guardians protecting the earlier gates.
This event is longer than usual so please refer to the event breakdown below for summaries if necessary. Additional information may be provided in top levels of characters involved in the player plot planning.
In this event, all seven gates of the Underworld will have to be crossed and their guardians defeated! However, your character doesnāt need to play out going through every gate. They can let others deal with the earlier gates to focus on later gates. Though they are not featured in this log, Yzak, Bakugou, Hiyori and Ereshkigal will have their own trial/battle in the second log. It is possible to encounter them in this log if they have a top level and come to check on their fellow guardians protecting the earlier gates.
This event is longer than usual so please refer to the event breakdown below for summaries if necessary. Additional information may be provided in top levels of characters involved in the player plot planning.
EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
001. OUTSIDERS UNBOUND (TRAVEL) With none of the usual alarms or notifications, Outsiders are on their own in terms of figuring out the current crisis. Through the collective efforts of the Outsiders, they will have discovered a route to Ereshkigal and potentially the missing through Iraq. Outsiders are expected to find their own way to Kƻr - the Underworld,whether with some help or through the data portal through Egypt.
002. KUR KIGAL With their arrival to the old city, Outsiders are provided shelter in the form of restored buildings that have been retro-fitted for their comfort. With food and shelter no longer a concern Dr. Masuda takes the Outsiders to the Temple of Ishtar where the trials await them deep in the tunnel and caves systems.
003. GATE OF GRAVE KEEPER In the first gate, Outsiders may find pitfall traps and strange gravestones with familiar names written on them. GallĆ» spirits can manifest as figures from characters' pasts and will try to convince characters to succumb to the effects of the Rift. Overcoming the trial and defeating Tsurumaru will allow Outsiders to pass to the next gate.
004. GATE OF REASON Outsiders must battle nauseating hallucinations and navigate a portal maze with dangerous traps and GallĆ» spirits. They can find portals that smell like chalk or sound like turning pages to reach the exit. Reaching the end and defeating Ratio will lead to the next gate.
005. GATE OF EXCISION Outsiders must work together to move throughout fissures, dangerous water, and trap buildings. They can encounter the missing scientists who are drugged to be berserk, stronger, and have more stamina. Defeating them and Silco will allow Outsiders to move on to the next gate.
006. GATE OF SURVIVAL Outsiders must climb up a staircase and fight Gallu spirits while avoiding energy blasts from Godzilla. The environment is very stormy and hot because of magma. Defeating the kaiju will allow Outsiders to move on the next gate but also provide them with a moment to rest and recover.
I DID NOT KNOW THE YUTA FAM LORE weh baby
( He's young, and he doesn't have the same temperament as Geto does. From what he could tell back then, and now, Yuta is a boy more likely to withdraw than to force himself on others. And while they are begrudging allies, there is still a part of Geto primed to watch out for that. Muramasa seemed a little frivolous, but not quite the kind of person who would abandon someone to even their own self-inflicted fate.
They walk further, Geto's attention swinging from Yuta to their surrounding area. He's still on high alert, ready. But he keeps his voice the same old lightness. )
A few months before you arrived, I'd been suffering from rift sickness. We were fighting water kaiju, and I thought that I could hear one of my daughters calling for me for help. It was terrifying. It was infuriating. I knew she was not here, because I could not feel her, but even after checking, even after I knew I was sick, I still wanted to go back to the water, to get in, because what if I were wrong? What if I'd abandoned her to the monsters? It felt like the hardest thing I'd ever done walking away. And even after, I wanted to burn the place to the ground just because.
( A huff, a scoffing sound. )
This place - all of the places LILITH take us to - they play tricks on you. If they're not plucking the thoughts from your brain then they're sending you to fight the things you fear or long for the most. It will not get easier, Okkotsu-san. But that is why you should have people you trust.
( Not Geto. He doubts they'll ever be that. But someone. )
gege hid that shit in the character guide instead of showing us š
I'm truly sorry you had to go through that.
[ He means it wholly and sincerely. It's not something he would wish on anyone. Between this, the accidental sharing of memories last mission, and what Geto just told him, a very clear picture is being painted of what he can continue to expect while fighting for LILITH. It isn't very heartening, to say the least. The importance of bonds in these circumstances isn't lost on him, but then he's always known. After all... ]
"It gets lonely on your own." That's what Gojo-sensei told me when he found me and I couldn't disagree. That's why I joined Jujutsu High instead of just staying inside and waiting for them to find a way to execute me.
[ A quiet admission. Yuta craves connection is the thing. It guarantees he will keep reaching out and making allies because he knows he will fall back into depression and old self-isolating habits without others there to anchor him. His friends are his strength, the bedrock foundation he's built himself upon ā his own personality made a mosaic of all the traits he admires in them ā and his very reason for being. He spent the majority of his formative years suffering alone, he's not looking for a repeat of that even if he's cut off from most of his usual support network here. New connections are already being forged and easing the ache of that void.
So long as he's needed, he can continue to live and fight. ]
man i saw the character guide in a shop recently and almost bought it ajsd
( Was he lonely? Did Geto notice? He does not like to cast his mind back to that time, does not enjoy the churning sensation of old hurt it brings up. He'd been so disappointed with the world, so ready for it all to stop, that when he'd finally snapped he had felt only relief. Anything would be better then, wouldn't it? Even costing what it did. But he had never quite let his thoughts drift to those he was leaving behind.
He was doing the right thing, in his abandonment. He'd have only brought them down with him. )
He sounds like he was a good teacher. I'm glad for that. He always had potential. ( But Geto was the calm one, and so therefore Gojo did not have to be. Did his tearing them asunder give his friend the space to grow? Who knows. ) Possibly I'm glad that he found you first, too. ( A fleeting, wry grin. ) He was never easily cowed. He liked to instil that in people.
i can hook you up with a digital version if you'd like :3c
No, he's a pretty lousy teacher where teaching is concerned. [ Honest, but said with a great affection and fondness that manages to break the distant, placid tone he's been speaking in. ] But he's kind and I wouldn't be here if it weren't for him. It's the same for Itadori-kun, too.
[ 'Kind' is not a descriptor most would likely ever use for Gojo Satoru, but it is one that Yuta would vehemently stand by. ]
He saved us and many others.
[ The staunch devotion they all show is well-earned. He's glad, too, that it was Gojo who found him first. It's too unsettlingly easy to imagine what it might have been like if that had not been the case although Geto's admission is a surprising one there. ]
oho yes pls if u could š
All right, yes. I can't imagine he can stay on task very easily. But isn't that the case when you know a dozen things all at once and you're the smartest person in the room? ( The fondness, disgusting. ) But I don't think it's just about imparting knowledge anyway. All of Satoru's students have had a backbone I can appreciate.
( Even Maki, though it took him some time to get to that. )
You can be clever, and you can be strong, and you can be fast. It all falls apart if there's nothing to pin it to.
(ļ¾Ā“ć®Ā“)ļ¾ļ½„ļ¾ā§
Purpose. Strength rooted in their own beliefs. Allies to count on. ]
In that sense, he did teach us well. He wanted strong allies who could help him change Jujutsu Society after all.
[ Even if just to ease the loneliness of being at the top by himself. ]
no subject
( The regret is old by now. He has to wonder what they could have done had they worked together. Neither of the options are conceivable to him though. There is no universe in which he could have asked Gojo to join him, nor one where he might have survived staying. A shame. )
I suppose you haven't had all that time to know if any of it will make a difference. I would have liked to know.
no subject
Not yet, but I think it will. The Elders are gone and not much of the three clans remain. Things will have to change now. We're all that's left.
[ The inheritors of Gojo's will; his hopes and dreams for a better future where no sorcerer will have to fight alone again. ]
no subject
( Because no matter how volatile Geto could be around Okkotsu Yuta, he can still appreciate that he is a good start. He would have liked him, had he stuck to the destined path and stayed in the realm of Jujutsu High. If he'd have survived, that is. It costs him very little to say something, he's seen the fractured confidence in all of them. They try very hard. They've been through so much. )
I won't ask you many questions. Now's not the time. But maybe one day if you'd like to discuss your thoughts on it. ( He won't, probably. Geto made himself a very firm enemy. He doesn't think anyone could ever really believe him when he says he did care. ) Well, I have a better attention span than Satoru, that's all.
( A shrug. )
Let's focus on getting out of here for now. In one piece, preferably.
no subject
But if he can help make Gojo's vision a more sure-footed reality in any shape or form, then of course he'll do whatever he can and maybe that can include hearing out his (former?) best friend's thoughts on the matter. Yuta is not unreasonable and he's always guided by the empathetic desire to understand others. It would be worth it if only so they can prevent what happened with Geto from ever happening again.
So he nods and his simple answer is a twofold response to both statements. ]
All right.
[ Making it out of here should be a little easier now. He feels less on the brink of a total disconnect from his body. A steady presence by his side, the conversation, the candy: it's helped. Knowing how chaotic these battles tend to get, it's unlikely they'll remain together for long, but this moment of having company (however odd) is enough to leave him feeling more stable on his own two feet again after that destabilizing encounter. ]