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𝚂𝚱𝚗𝚏𝚕𝚞𝚡 đ™Œđš˜đšđšœ ([personal profile] synfluxmods) wrote in [community profile] synflux2025-06-01 12:03 am

TRAVEL/KAIJU LOG #8

ANGELS FALL INTO THE UNDERWORLD


CONTENT WARNINGS: death, disease, COVID-like illness, drugs, loss of limbs, gore, violence, hallucinations

▶ 001. OUTSIDERS UNBOUND (TRAVEL)

There are no alarm blaring this time, no signals dispatched to the Outsiders’ oculars. With all of the organization down, the Angels of LILITH are left on their own to find the source of this crisis and solve it. And find it they did: an effort led by Aventurine, Jinx, Rin and Murasama was able to locate Ereshkigal somewhere underground in the country of Iraq. Raidou was able to ascertain that this location is KĂ»r - the Underworld spoken of in ancient Sumerian legends - and Tezcatlipoca used his divinity to confirm what many feared: the missing goddess has been corrupted and has become a calamity attempting to end humanity. What of the seven others who have disappeared? Tsurumaru, Ratio, Silco, Godzilla, Yzak, Bakugou and Hiyori? Are they corrupted too or are they prisoners? And what of Yuji who foolishly leaped into a rift in an attempt to rescue his friends? According to Dante’s efforts to connect with them, they are safe but they aren’t exactly in their right mind. But in what way?

Those questions may be answered soon as Outsiders depart for their next mission. Yesod and Shinn were able to further refine the search and identify the location of the Underworld’s entrance: in the archaeological dig of Nimrud, where the ruins of the Temple of Ishtar are found. Gilgamesh, who is seemingly a regular of KĂ»r, may be able to guide the Outsiders once they get there.

The trip to Kish however is nothing like previous travels. Where LILITH is typically an organized and orderly organization, the Outsiders have to devise their own methods of getting there. Kaga and Akagi are flying LILITH’s cruiser to Kish and will take anyone willing to go with them. Others may also use a data portal to go to Egypt and from there travel to Iraq - it is the longest way, but also perhaps the safest?

▶ 002. KUR KIGAL IRKALLA (RUINS OF THE TEMPLE OF ISHTAR, IRAQ)

Upon arriving, the heat is scorching and the sight is one unlike any the Outsiders have seen before. No futuristic buildings nor old-fashioned houses can be found - instead, there are the ruins of a three thousand years old city. Dr. Masuda welcomes the Outsiders, explaining to them the ongoing archaeological efforts that have been undertaken to restore the site thanks to modern technology.

And indeed, a few ancient buildings on the outskirts of the ruined city are fully restored. Due to the unique circumstances, Outsiders are allowed to use them and enjoy all the comfort from ancient times. Though there are beds, they are made with reeds with stone pillows; if you are fortunate, you may find one of the few pillows made with wool and feathers. At the very least, as far as food is concerned the Outsiders will not suffer: the archaeologists offer bread, cheese, and meat stews all cooked in the ways of ancient Mesopotamia. Blank clay tablets and reed pens can also be found, toys for children made of clay and little statues depicting various deities. There are also a lot of broken statues, and Dr. Masuda has an explanation for those.

"Our troubles began last month with an earthquake. Upon assessing the damage, we found all of Ishtar’s iconography throughout the ruins destroyed. What’s weird is that nothing else’s been damaged - it’s like someone or something vandalized all things related to her. Then in the deepest chamber of the temple, we found a tunnel that wasn’t there before. According to our tools it leads to an underground cave. Dr. Jones and his team decided to explore it, but they haven’t returned yet."

He will take the Outsiders to the Temple of Ishtar, which still lays in ruins and hasn’t been restored. Statues depicting the goddess are all shattered, and upon reaching the deepest chamber underground: an opening. Flashing a light inside will reveal a tunnel with no end in sight. As they stand by the opening, Outsiders will find their tracker rings and localization magics reactivating: their companions are deep inside the cave.

▶ 003. GATE OF GRAVE KEEPER (FIRST GATE OF THE UNDERWORLD

After a period of traveling through the dark cavern, the air is cool and smells sharply of earth and iron. They will be greeted by a pale glow. When they come close, they will see the light coming from several cages that line a single path which leads them deeper and deeper - all identical to the one Ereshkigal is usually seen carrying around.

They might notice random pitfalls of various depths and strange rock formations with characters scratched into the surface. Were those the names of long lost Outsiders or maybe figures from home? They disappear when you look away, becoming illegible after. Was it maybe a trick? Further up ahead, figures can be seen and voices can be heard in the distance.

Those who decide to run ahead will find themselves facing someone from their past. They act normally at first but after a while, the Outsider may notice something amiss. Regardless of who they are, they will try to convince the Outsider to "join them." Should the Outsider falter, they may be afflicted by the Rift, triggering feelings of grief and regret and even make them turn on their allies.

For those strong enough to resist the illusions, the figures become frustrated and lash out. They shed their illusions and reveal themselves to be skeletal spirits that slash at the Outsiders with sharp claws. They are relentless but simple enough to defeat with regular attacks.

Defeat the spirits and carry on ahead to find a mausoleum: the sealed gate. Many gallĂ» spirits guard the gate. A dark, hooded figure calls out from atop the mausoleum. They look down on the Outsiders with cold, steely eyes.

"I didn't expect so many to make it this far. I'm surprised."

The figure draws their sword and on cue, the spirits attack. Defeat them to enter the mausoleum and fall deeper into the underworld.

▶ 004. GATE OF REASON (SECOND GATE OF THE UNDERWORLD)


As Outsiders descend further into the Underworld, the ocular network becomes spotty, making it difficult to keep in contact with each other, though it is still possible with concentrated effort.

Upon exiting a narrow passageway, they are greeted with a pathway that branches into two, with what seems like Rifts at each end. Despite their appearance, they do not give off any Rift energy, nor do they cause any Rift poisoning symptoms.

Cackling laughter resounds as a GallĂ» Spirit bursts into existence from blue flames. When it speaks, the voice that comes out of it is eerily familiar:

“You’ve proven you can fight, but what of your mind? Use your brain and make your way towards me, or suffer a foolish death.”

Immediately, the world descends into chaos. It blurs, twists and undulates unpleasantly. Colors mix, yet somehow retain their shape. It is a vivid hallucination, as if one had taken psychedelic drugs. The GallĂ» Spirit cackles again as it disappears, leaving them to their doom.

Entering either portal will lead Outsiders to a wide cavern with even more portals. The cracks in the ground and streams of deep, rushing water are wide enough to fall into. There are slopes, rocky platforms and other natural cave hazards. Portals dot the walls and ceiling, tilted sideways or even upside down. Others traversing the maze can be seen sideways and upside down, even if they feel they're right side up. It's an Escher maze. For the especially keen, they may notice the faint scent of chalk lingering around some portals. Or, instead of the echoes of cave ambiance, the portals emit silence with the occasional flutter of a page, as if they’re in a library.

Once they find the exit, Outsiders are greeted with a gate decorated with Greco-Roman motifs, sandwiched between stone shelves lined with carvings of tablets, books and scrolls. Sitting atop the frame that juts out of the rocky walls is a familiar man in unfamiliar form, playing with a cube containing a blue flame and looking bored out of his mind.

“Not bad. Five points.”

▶ 005. GATE OF EXCISION (THIRD GATE OF THE UNDERWORLD)

From the last gate, Outsiders will have to navigate semi-narrow passageways and fissures, lined with bioluminescent mushrooms. It’s easy to get lost, so make sure to use the buddy system to make your way through! It opens into a chasm, leading to a dock, and a lake. The buildings around the dock are decrepit and old.

In the middle of the lake, there is sharp ironwork interlaced with patches of stained bottle glass, and the top is inset with a small, teal gem. Getting to the gate seems easy. It’s just in the middle of the lake, and a little swim never hurt anybody, right? If Outsiders try to swim, it will subject them to rift poisoning, and staring at it might tempt them to jump in.

There are GallĂ» spirits are dressed up like half-pint thugs, and their glass covered faces are pretty disarming! They wait alongside five monstrous forms in shredded clothing that the particularly observant will notice look like explorer’s garb – it’s Dr. Jones and the missing archaeologists!

"Do you know the difference between a man and a monster? Is it a fact of nature, is it something one is born with? Is a monster truly just nature? Sometimes, but not necessarily. Being a monster is often a choice. Becoming a monster is simple. It takes a simple choice. It means you have chosen to do whatever it takes, to take what you want. To hold power in your hands. We all understand that. Can you become the monsters you must become, to survive?"

With the last word, the archaeologists and the GallĂ» spirits attack. Though difficult, if Outsiders are able to defeat Dr. Jones and his crew of corrupted, shimmered archaeologists and Silco, then a path towards the door will lift from beneath the water to the gate.

▶ 006. GATE OF SURVIVAL (FOURTH GATE OF THE UNDERWORLD || KAIJU FIGHT)

As the Outsiders descend a black staircase, they find a towering gate lit by flickering blue flames and a brick path leading to an endless field of lava. Thunder cracks as rain hisses against the magma. Overhead, clouds churn, lightning dancing through the Underworld’s ceiling.

A roar echoes from the gate and GallĂ» Spirits rise from the stones, clad in cheap monster suits like in a low-budget film. Both these spirits and the erratic lightning strikes are a threat as the kaiju unleashes torrents of malevolent red energy. The violent red energy pulses through its body, shining along its scales and feathers.

█ █ █ MONSTER DEBRIEF SHEET
NAME: 𒃀𒀭𒂠𒍠𒁠𒇠𒇠𒀀
HEIGHT: 13m
WEIGHT: ???
CLASS: Extremely Dangerous
LOCATION: The Underworld
ABILITIES: Produces a high temperature energy and is capable of using it as a method of ranged attack. Armored Scales, sharp teeth and claws, tail is likewise a dangerous weapon. Intelligent. Amphibious, resistant to extreme climates.
WEAKNESSES: EMP effects can interfere with the creature’s energy attacks. Exposure to music or verse causes confusion that will make attacking easier. Angering it will cause the creature to fight more recklessly, leaving openings that can be exploited.
EXTRA NOTES: Exercise caution attacking the creature from behind, do not engage it should it enter water.
RIFT EFFECTS: Corruption, Sumerian Fever

█ █ █ ATTACHED PHOTO:



CW: GORE, LOSS OF LIMBS
The battle is savage, with Lucy and Gilgamesh delivering the strongest blows. Lucy’s attack lands early in the fight, and the confusion caused to the kaiju by Raidou and Taryon’s recitals coupled with Akagi, Donatello, and Dearka’s musical interference allows for a clean cut that removes the beast’s right arm! Thanks to Hunter’s ice magic, the beast is frozen solid in ice long enough for Kadaj to strike in deeply! Bravely, Muramasa allows Cagalli’s Akatsuki to throw him towards the kaiju like an angry sword wielding baseball. Capitalizing on Godzilla’s weakened legs Athrun seizes his tail and sends Godzilla tumbling to the ground. Nanami further unbalances the kaiju, allowing Gilgamesh to capitalize on this with his own attacks, the force of which knocks the kaiju hard enough that the tail rips right off!
END CW

This makes Godzilla very upset and sends him into a rampage! Thankfully, Aventurine’s falling poker chips keep everyone from the worst of the retributions. Aki, Vash, Lucy, Geto, and Shinn manage to land in attacks even as the continued damage leads to Godzilla charging his attack, the red glow from his mouth intensifying. All of those efforts give the perfect opening for Harumasa’s arrow to land a perfect hit! His arrow flies true, finding a gap in the scales of the kaiju's throat and delivering an electric shock into his body, sending the beast falling to the ground with that final decisive blow.

The kaiju manages to rise to his knees for a brief moment, so he can fire a final blast of red energy skyward, igniting the clouds and dispelling the storm. The majority of Rift Energy has been purged from his system. Fully spent, he collapses with the glow fading from his body. The spirits vanish, magma cools, and the path ahead clears.

Beyond this gate is an area of respite. A field of clay flowers and sculpted trees awaits, devoid of all life but providing a chance to rest and recover after their trials.

▶ 007. AFTERWORD.

Welcome to the 6th travel log but 8th kaiju log... We'll just call it the 8th kaiju log. As mentioned in the last mingle, the June event is a player plot in which the Outsiders have come together in order to resolve the present crisis.

In this event, all seven gates of the Underworld will have to be crossed and their guardians defeated! However, your character doesn’t need to play out going through every gate. They can let others deal with the earlier gates to focus on later gates. Though they are not featured in this log, Yzak, Bakugou, Hiyori and Ereshkigal will have their own trial/battle in the second log. It is possible to encounter them in this log if they have a top level and come to check on their fellow guardians protecting the earlier gates.

This event is longer than usual so please refer to the event breakdown below for summaries if necessary. Additional information may be provided in top levels of characters involved in the player plot planning.
EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
001. OUTSIDERS UNBOUND (TRAVEL) With none of the usual alarms or notifications, Outsiders are on their own in terms of figuring out the current crisis. Through the collective efforts of the Outsiders, they will have discovered a route to Ereshkigal and potentially the missing through Iraq. Outsiders are expected to find their own way to Kûr - the Underworld,whether with some help or through the data portal through Egypt.

002. KUR KIGAL With their arrival to the old city, Outsiders are provided shelter in the form of restored buildings that have been retro-fitted for their comfort. With food and shelter no longer a concern Dr. Masuda takes the Outsiders to the Temple of Ishtar where the trials await them deep in the tunnel and caves systems.

003. GATE OF GRAVE KEEPER In the first gate, Outsiders may find pitfall traps and strange gravestones with familiar names written on them. GallĂ» spirits can manifest as figures from characters' pasts and will try to convince characters to succumb to the effects of the Rift. Overcoming the trial and defeating Tsurumaru will allow Outsiders to pass to the next gate.

004. GATE OF REASON Outsiders must battle nauseating hallucinations and navigate a portal maze with dangerous traps and GallĂ» spirits. They can find portals that smell like chalk or sound like turning pages to reach the exit. Reaching the end and defeating Ratio will lead to the next gate.

005. GATE OF EXCISION Outsiders must work together to move throughout fissures, dangerous water, and trap buildings. They can encounter the missing scientists who are drugged to be berserk, stronger, and have more stamina. Defeating them and Silco will allow Outsiders to move on to the next gate.

006. GATE OF SURVIVAL Outsiders must climb up a staircase and fight Gallu spirits while avoiding energy blasts from Godzilla. The environment is very stormy and hot because of magma. Defeating the kaiju will allow Outsiders to move on the next gate but also provide them with a moment to rest and recover.


gorb: (xliii.)

[personal profile] gorb 2025-06-05 10:10 am (UTC)(link)
"Itadori."

Silco, too. Geto will save him if he can, if only because there's an amount of friendship there. He's just focusing on the most important thing first. "Bakugo's the loud one with the fireworks, yes? He seems strong."

Not likely to be cowed. Maybe that's a comfort to Shoto.
heir_conditioned: (Shoto13)

[personal profile] heir_conditioned 2025-06-06 12:51 pm (UTC)(link)
Bakugo's friend.

He nods his head slowly, understanding that they have the same goal. Not that he was going to be working against anyone here, but the same goal and the same understanding of wanting people back. The description, however, makes him smile. It's the tiniest pull of his lips, but he's nodding a little more adamantly. "Yes, that's a good descriptor of him. He is strong." And loud, and fireworks maybe. "I owe him a one on one spar still from our time in high school. He won't let me break that promise." The promise that Bakugo made, not Shoto.

"I don't know if I ever gave you my name, I meet a lot of people under intense moments and forget." Most people already know him back home, even if it's just Endeavor's son. "It's Shoto. I'm looking forward to working together with you and your very beautiful dragon to save everyone."
gorb: (xliv.)

[personal profile] gorb 2025-06-06 04:19 pm (UTC)(link)
"We'll get them back."

It's as sure as it can be, because Geto is not entertaining a world in which it isn't. He will find Itadori, and he will also do his best to keep the others at the same time. He won't abandon anyone else if he can help it. "I'd like to see that spar though. The skills each of you have would be interesting to see in combat. In the kaiju fights we don't get much space to see what each of our companions can do."

A slight smile, "Geto. You think she's beautiful?"
heir_conditioned: (Shoto003)

[personal profile] heir_conditioned 2025-06-06 10:19 pm (UTC)(link)
Shoto nods his head again, feeling a little more hopeful for it. He hasn't really stopped to think of anything except Bakugo leaving and Denji's self-guilt.

For that burst of confidence, Shoto agrees: "I'll let you know. I may offer when I know he's safe." It's the least he can do for it, if it's as simple as sparring with Bakugo. Somewhere safe, in case they get carried away.

"I do think she is, Geto." How many times can he say he's seen something as pretty as that and it be a real dragon, not a dragon or lizard quirk? Not often. "I've never seen anything like her, sincerely."
gorb: (xlvi.)

it's headcanon time ig don't take this for gospel lmao

[personal profile] gorb 2025-06-07 10:55 am (UTC)(link)
"Most people are frightened of her."

It's not a judgement, Shoto can think she's pretty all he likes. Most people here do. "The manifestation of negative human emotions. Rainbow dragon came from a town devasted by loss, a greedy official squandering the money needed for natural disaster. And when the winds came, there was nothing to protect them. Thousands died. And she lived. I don't know how long she's been around, but I know that she is strong, and that must mean a very long time indeed. Always arriving on the wind like an ill omen. Until I absorbed her, that is."

A little proud of the fact.

"Though she'd been dead a long time. LILITH saw fit to return her to me."
heir_conditioned: (Default)

lmao all good, tbh I think that's a great hc!

[personal profile] heir_conditioned 2025-06-15 12:47 am (UTC)(link)
The idea of the birth of the dragon being on the back of so many people losing their lives makes him wonder what kind of curses they have at home. It's saddening to hear that many people had to die for her to live.

After a moment of quiet, he speaks. "I don't think she's frightening." Shoto doesn't look away, but there's another thoughtful quiet that settles over him before he speaks again. "People are quick to judge anything that looks like a threat." Not him, or at least not naively, just that he's a lot more receptive to things being more than they seem. His voice stays even, steady, but there's a certain gravity to the way he says it.

His eyebrows raise to hear that she was dead. Though, Geto had only said they could be absorbed and the idea someone had killed her, well that seems terrible. He seems so fond of her. "This place brought her back?" He has a thought about it. "LILITH wants us to do our best. That must say something about the bond you two have formed after you absorbed her." It's half question, half statement, he thinks he's starting to understand a little more.
gorb: (Default)

[personal profile] gorb 2025-06-15 12:24 pm (UTC)(link)
"She'd been exorcised. Most of my curses had. They only exist as long as I do."

Although rainbow dragon had been long gone by the time he had attacked the school, an old and strange grief. He doesn't quite have the same fondness for the others, but they don't have the same old blue spring lingering around them. He's glad for the chance to have her back, but wary enough of LILITH to know they might take her from him at any moment.

"Like I said, she's strong, I doubt our leaders care very much about personal feeling. They chose just powerful enough that I might be useful, but not quite enough to be a threat. Picky. And definitely for a reason."

A pause, a hum, lazy eyes fixing on Shoto again. "Did they curb your power any?"
heir_conditioned: (043)

[personal profile] heir_conditioned 2025-06-21 12:29 am (UTC)(link)
Exorcised sounds like 'killed' to Shoto and the idea of it doesn't sit well. A curse killing a curse? Couldn't they just be nice like this one? Or maybe that had specifically been because of Geto in a similar fashion. Geto, in Shoto's opinion, is nice. Though now he's wondering a few other things that he will mull over how to ask.

In the mean time he addresses the question asked of him. "They did," Shoto says, calm and clear. His fingers rest against the table. He isn't unsure, just thoughtful.

"It's like there's resistance, or was. It takes more effort to keep both sides of myself balanced." He pauses briefly, searching for the right way to explain what has become second nature to him. "I've had to adjust. Change how I approach it. It's made me more deliberate. Maybe they wanted me to learn that lesson. Or..." His gaze settles on Geto again, steady and certain.

"If it was intentional, I don't know why. But even if it was, it hasn't stopped me. Can I ask you something that may be personal? About your curses?"
gorb: (cvi.)

[personal profile] gorb 2025-06-21 10:38 am (UTC)(link)
He has his own thoughts on what he believes LILITH to be doing, keeping them at a certain power level. Shoto is young though, and he seems pleasant enough, and so Geto does not think inviting him into his conspiracy theory will do them any good. Instead he merely listens to the boy's explanation, nodding along.

"At least you know it is not a singular occurrence. They've been doing it to everyone."

And then,

"You can."

Whether he answers properly is anyone's guess.