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Entry tags:
- !event,
- arcane: jinx,
- arcane: silco,
- azur lane: akagi,
- chainsaw man: aki hayakawa,
- chainsaw man: denji,
- critical role: taryon darrington,
- cyberpunk 2077: johnny silverhand,
- devil summoner: raidou kuzunoha,
- elfen lied: lucy/kaede,
- fate/grand order: senji muramasa,
- fate/grand order: tezcatlipoca,
- final fantasy 7: kadaj,
- honkai star rail: aventurine,
- honkai star rail: dr. ratio,
- jujutsu kaisen: choso,
- jujutsu kaisen: suguru geto,
- jujutsu kaisen: yuji itadori,
- jujutsu kaisen: yuta okkotsu,
- limbus company: dante,
- limbus company: vergilius,
- mobile suit gundam seed: dearka elthman,
- mobile suit gundam seed: yzak jule,
- my hero academia: katsuki bakugo,
- noragami: yato,
- original character: aodh,
- pacific rim: raleigh becket,
- player event,
- rise of the tmnt: donatello,
- touken ranbu: tsurumaru kuninaga,
- trigun stampede: vash the stampede
TRAVEL/KAIJU LOG #8
ANGELS FALL INTO THE UNDERWORLD
â¶ 001. OUTSIDERS UNBOUND (TRAVEL)
There are no alarm blaring this time, no signals dispatched to the Outsidersâ oculars. With all of the organization down, the Angels of LILITH are left on their own to find the source of this crisis and solve it. And find it they did: an effort led by Aventurine, Jinx, Rin and Murasama was able to locate Ereshkigal somewhere underground in the country of Iraq. Raidou was able to ascertain that this location is KĂ»r - the Underworld spoken of in ancient Sumerian legends - and Tezcatlipoca used his divinity to confirm what many feared: the missing goddess has been corrupted and has become a calamity attempting to end humanity. What of the seven others who have disappeared? Tsurumaru, Ratio, Silco, Godzilla, Yzak, Bakugou and Hiyori? Are they corrupted too or are they prisoners? And what of Yuji who foolishly leaped into a rift in an attempt to rescue his friends? According to Danteâs efforts to connect with them, they are safe but they arenât exactly in their right mind. But in what way?
Those questions may be answered soon as Outsiders depart for their next mission. Yesod and Shinn were able to further refine the search and identify the location of the Underworldâs entrance: in the archaeological dig of Nimrud, where the ruins of the Temple of Ishtar are found. Gilgamesh, who is seemingly a regular of KĂ»r, may be able to guide the Outsiders once they get there.
The trip to Kish however is nothing like previous travels. Where LILITH is typically an organized and orderly organization, the Outsiders have to devise their own methods of getting there. Kaga and Akagi are flying LILITHâs cruiser to Kish and will take anyone willing to go with them. Others may also use a data portal to go to Egypt and from there travel to Iraq - it is the longest way, but also perhaps the safest?
Those questions may be answered soon as Outsiders depart for their next mission. Yesod and Shinn were able to further refine the search and identify the location of the Underworldâs entrance: in the archaeological dig of Nimrud, where the ruins of the Temple of Ishtar are found. Gilgamesh, who is seemingly a regular of KĂ»r, may be able to guide the Outsiders once they get there.
The trip to Kish however is nothing like previous travels. Where LILITH is typically an organized and orderly organization, the Outsiders have to devise their own methods of getting there. Kaga and Akagi are flying LILITHâs cruiser to Kish and will take anyone willing to go with them. Others may also use a data portal to go to Egypt and from there travel to Iraq - it is the longest way, but also perhaps the safest?
â¶ 002. KUR KIGAL IRKALLA (RUINS OF THE TEMPLE OF ISHTAR, IRAQ)
Upon arriving, the heat is scorching and the sight is one unlike any the Outsiders have seen before. No futuristic buildings nor old-fashioned houses can be found - instead, there are the ruins of a three thousand years old city. Dr. Masuda welcomes the Outsiders, explaining to them the ongoing archaeological efforts that have been undertaken to restore the site thanks to modern technology.
And indeed, a few ancient buildings on the outskirts of the ruined city are fully restored. Due to the unique circumstances, Outsiders are allowed to use them and enjoy all the comfort from ancient times. Though there are beds, they are made with reeds with stone pillows; if you are fortunate, you may find one of the few pillows made with wool and feathers. At the very least, as far as food is concerned the Outsiders will not suffer: the archaeologists offer bread, cheese, and meat stews all cooked in the ways of ancient Mesopotamia. Blank clay tablets and reed pens can also be found, toys for children made of clay and little statues depicting various deities. There are also a lot of broken statues, and Dr. Masuda has an explanation for those.
"Our troubles began last month with an earthquake. Upon assessing the damage, we found all of Ishtarâs iconography throughout the ruins destroyed. Whatâs weird is that nothing elseâs been damaged - itâs like someone or something vandalized all things related to her. Then in the deepest chamber of the temple, we found a tunnel that wasnât there before. According to our tools it leads to an underground cave. Dr. Jones and his team decided to explore it, but they havenât returned yet."
He will take the Outsiders to the Temple of Ishtar, which still lays in ruins and hasnât been restored. Statues depicting the goddess are all shattered, and upon reaching the deepest chamber underground: an opening. Flashing a light inside will reveal a tunnel with no end in sight. As they stand by the opening, Outsiders will find their tracker rings and localization magics reactivating: their companions are deep inside the cave.
And indeed, a few ancient buildings on the outskirts of the ruined city are fully restored. Due to the unique circumstances, Outsiders are allowed to use them and enjoy all the comfort from ancient times. Though there are beds, they are made with reeds with stone pillows; if you are fortunate, you may find one of the few pillows made with wool and feathers. At the very least, as far as food is concerned the Outsiders will not suffer: the archaeologists offer bread, cheese, and meat stews all cooked in the ways of ancient Mesopotamia. Blank clay tablets and reed pens can also be found, toys for children made of clay and little statues depicting various deities. There are also a lot of broken statues, and Dr. Masuda has an explanation for those.
"Our troubles began last month with an earthquake. Upon assessing the damage, we found all of Ishtarâs iconography throughout the ruins destroyed. Whatâs weird is that nothing elseâs been damaged - itâs like someone or something vandalized all things related to her. Then in the deepest chamber of the temple, we found a tunnel that wasnât there before. According to our tools it leads to an underground cave. Dr. Jones and his team decided to explore it, but they havenât returned yet."
He will take the Outsiders to the Temple of Ishtar, which still lays in ruins and hasnât been restored. Statues depicting the goddess are all shattered, and upon reaching the deepest chamber underground: an opening. Flashing a light inside will reveal a tunnel with no end in sight. As they stand by the opening, Outsiders will find their tracker rings and localization magics reactivating: their companions are deep inside the cave.
â¶ 003. GATE OF GRAVE KEEPER (FIRST GATE OF THE UNDERWORLD
After a period of traveling through the dark cavern, the air is cool and smells sharply of earth and iron. They will be greeted by a pale glow. When they come close, they will see the light coming from several cages that line a single path which leads them deeper and deeper - all identical to the one Ereshkigal is usually seen carrying around.
They might notice random pitfalls of various depths and strange rock formations with characters scratched into the surface. Were those the names of long lost Outsiders or maybe figures from home? They disappear when you look away, becoming illegible after. Was it maybe a trick? Further up ahead, figures can be seen and voices can be heard in the distance.
Those who decide to run ahead will find themselves facing someone from their past. They act normally at first but after a while, the Outsider may notice something amiss. Regardless of who they are, they will try to convince the Outsider to "join them." Should the Outsider falter, they may be afflicted by the Rift, triggering feelings of grief and regret and even make them turn on their allies.
For those strong enough to resist the illusions, the figures become frustrated and lash out. They shed their illusions and reveal themselves to be skeletal spirits that slash at the Outsiders with sharp claws. They are relentless but simple enough to defeat with regular attacks.
Defeat the spirits and carry on ahead to find a mausoleum: the sealed gate. Many gallĂ» spirits guard the gate. A dark, hooded figure calls out from atop the mausoleum. They look down on the Outsiders with cold, steely eyes.
"I didn't expect so many to make it this far. I'm surprised."
The figure draws their sword and on cue, the spirits attack. Defeat them to enter the mausoleum and fall deeper into the underworld.
They might notice random pitfalls of various depths and strange rock formations with characters scratched into the surface. Were those the names of long lost Outsiders or maybe figures from home? They disappear when you look away, becoming illegible after. Was it maybe a trick? Further up ahead, figures can be seen and voices can be heard in the distance.
Those who decide to run ahead will find themselves facing someone from their past. They act normally at first but after a while, the Outsider may notice something amiss. Regardless of who they are, they will try to convince the Outsider to "join them." Should the Outsider falter, they may be afflicted by the Rift, triggering feelings of grief and regret and even make them turn on their allies.
For those strong enough to resist the illusions, the figures become frustrated and lash out. They shed their illusions and reveal themselves to be skeletal spirits that slash at the Outsiders with sharp claws. They are relentless but simple enough to defeat with regular attacks.
Defeat the spirits and carry on ahead to find a mausoleum: the sealed gate. Many gallĂ» spirits guard the gate. A dark, hooded figure calls out from atop the mausoleum. They look down on the Outsiders with cold, steely eyes.
"I didn't expect so many to make it this far. I'm surprised."
The figure draws their sword and on cue, the spirits attack. Defeat them to enter the mausoleum and fall deeper into the underworld.
â¶ 004. GATE OF REASON (SECOND GATE OF THE UNDERWORLD)
As Outsiders descend further into the Underworld, the ocular network becomes spotty, making it difficult to keep in contact with each other, though it is still possible with concentrated effort.
Upon exiting a narrow passageway, they are greeted with a pathway that branches into two, with what seems like Rifts at each end. Despite their appearance, they do not give off any Rift energy, nor do they cause any Rift poisoning symptoms.
Cackling laughter resounds as a GallĂ» Spirit bursts into existence from blue flames. When it speaks, the voice that comes out of it is eerily familiar:
âYouâve proven you can fight, but what of your mind? Use your brain and make your way towards me, or suffer a foolish death.â
Immediately, the world descends into chaos. It blurs, twists and undulates unpleasantly. Colors mix, yet somehow retain their shape. It is a vivid hallucination, as if one had taken psychedelic drugs. The GallĂ» Spirit cackles again as it disappears, leaving them to their doom.
Entering either portal will lead Outsiders to a wide cavern with even more portals. The cracks in the ground and streams of deep, rushing water are wide enough to fall into. There are slopes, rocky platforms and other natural cave hazards. Portals dot the walls and ceiling, tilted sideways or even upside down. Others traversing the maze can be seen sideways and upside down, even if they feel they're right side up. It's an Escher maze. For the especially keen, they may notice the faint scent of chalk lingering around some portals. Or, instead of the echoes of cave ambiance, the portals emit silence with the occasional flutter of a page, as if theyâre in a library.
Once they find the exit, Outsiders are greeted with a gate decorated with Greco-Roman motifs, sandwiched between stone shelves lined with carvings of tablets, books and scrolls. Sitting atop the frame that juts out of the rocky walls is a familiar man in unfamiliar form, playing with a cube containing a blue flame and looking bored out of his mind.
âNot bad. Five points.â
â¶ 005. GATE OF EXCISION (THIRD GATE OF THE UNDERWORLD)
From the last gate, Outsiders will have to navigate semi-narrow passageways and fissures, lined with bioluminescent mushrooms. Itâs easy to get lost, so make sure to use the buddy system to make your way through! It opens into a chasm, leading to a dock, and a lake. The buildings around the dock are decrepit and old.
In the middle of the lake, there is sharp ironwork interlaced with patches of stained bottle glass, and the top is inset with a small, teal gem. Getting to the gate seems easy. Itâs just in the middle of the lake, and a little swim never hurt anybody, right? If Outsiders try to swim, it will subject them to rift poisoning, and staring at it might tempt them to jump in.
There are GallĂ» spirits are dressed up like half-pint thugs, and their glass covered faces are pretty disarming! They wait alongside five monstrous forms in shredded clothing that the particularly observant will notice look like explorerâs garb â itâs Dr. Jones and the missing archaeologists!
"Do you know the difference between a man and a monster? Is it a fact of nature, is it something one is born with? Is a monster truly just nature? Sometimes, but not necessarily. Being a monster is often a choice. Becoming a monster is simple. It takes a simple choice. It means you have chosen to do whatever it takes, to take what you want. To hold power in your hands. We all understand that. Can you become the monsters you must become, to survive?"
With the last word, the archaeologists and the GallĂ» spirits attack. Though difficult, if Outsiders are able to defeat Dr. Jones and his crew of corrupted, shimmered archaeologists and Silco, then a path towards the door will lift from beneath the water to the gate.
In the middle of the lake, there is sharp ironwork interlaced with patches of stained bottle glass, and the top is inset with a small, teal gem. Getting to the gate seems easy. Itâs just in the middle of the lake, and a little swim never hurt anybody, right? If Outsiders try to swim, it will subject them to rift poisoning, and staring at it might tempt them to jump in.
There are GallĂ» spirits are dressed up like half-pint thugs, and their glass covered faces are pretty disarming! They wait alongside five monstrous forms in shredded clothing that the particularly observant will notice look like explorerâs garb â itâs Dr. Jones and the missing archaeologists!
"Do you know the difference between a man and a monster? Is it a fact of nature, is it something one is born with? Is a monster truly just nature? Sometimes, but not necessarily. Being a monster is often a choice. Becoming a monster is simple. It takes a simple choice. It means you have chosen to do whatever it takes, to take what you want. To hold power in your hands. We all understand that. Can you become the monsters you must become, to survive?"
With the last word, the archaeologists and the GallĂ» spirits attack. Though difficult, if Outsiders are able to defeat Dr. Jones and his crew of corrupted, shimmered archaeologists and Silco, then a path towards the door will lift from beneath the water to the gate.
â¶ 006. GATE OF SURVIVAL (FOURTH GATE OF THE UNDERWORLD || KAIJU FIGHT)
As the Outsiders descend a black staircase, they find a towering gate lit by flickering blue flames and a brick path leading to an endless field of lava. Thunder cracks as rain hisses against the magma. Overhead, clouds churn, lightning dancing through the Underworldâs ceiling.
A roar echoes from the gate and GallĂ» Spirits rise from the stones, clad in cheap monster suits like in a low-budget film. Both these spirits and the erratic lightning strikes are a threat as the kaiju unleashes torrents of malevolent red energy. The violent red energy pulses through its body, shining along its scales and feathers.
CW: GORE, LOSS OF LIMBS The battle is savage, with Lucy and Gilgamesh delivering the strongest blows. Lucyâs attack lands early in the fight, and the confusion caused to the kaiju by Raidou and Taryonâs recitals coupled with Akagi, Donatello, and Dearkaâs musical interference allows for a clean cut that removes the beastâs right arm! Thanks to Hunterâs ice magic, the beast is frozen solid in ice long enough for Kadaj to strike in deeply! Bravely, Muramasa allows Cagalliâs Akatsuki to throw him towards the kaiju like an angry sword wielding baseball. Capitalizing on Godzillaâs weakened legs Athrun seizes his tail and sends Godzilla tumbling to the ground. Nanami further unbalances the kaiju, allowing Gilgamesh to capitalize on this with his own attacks, the force of which knocks the kaiju hard enough that the tail rips right off!
END CW
This makes Godzilla very upset and sends him into a rampage! Thankfully, Aventurineâs falling poker chips keep everyone from the worst of the retributions. Aki, Vash, Lucy, Geto, and Shinn manage to land in attacks even as the continued damage leads to Godzilla charging his attack, the red glow from his mouth intensifying. All of those efforts give the perfect opening for Harumasaâs arrow to land a perfect hit! His arrow flies true, finding a gap in the scales of the kaiju's throat and delivering an electric shock into his body, sending the beast falling to the ground with that final decisive blow.
The kaiju manages to rise to his knees for a brief moment, so he can fire a final blast of red energy skyward, igniting the clouds and dispelling the storm. The majority of Rift Energy has been purged from his system. Fully spent, he collapses with the glow fading from his body. The spirits vanish, magma cools, and the path ahead clears.
Beyond this gate is an area of respite. A field of clay flowers and sculpted trees awaits, devoid of all life but providing a chance to rest and recover after their trials.
A roar echoes from the gate and GallĂ» Spirits rise from the stones, clad in cheap monster suits like in a low-budget film. Both these spirits and the erratic lightning strikes are a threat as the kaiju unleashes torrents of malevolent red energy. The violent red energy pulses through its body, shining along its scales and feathers.
â â â MONSTER DEBRIEF SHEET
NAME: đđđ đ đ đ đ đ
HEIGHT: 13m
WEIGHT: ???
CLASS: Extremely Dangerous
LOCATION: The Underworld
ABILITIES: Produces a high temperature energy and is capable of using it as a method of ranged attack. Armored Scales, sharp teeth and claws, tail is likewise a dangerous weapon. Intelligent. Amphibious, resistant to extreme climates.
WEAKNESSES: EMP effects can interfere with the creatureâs energy attacks. Exposure to music or verse causes confusion that will make attacking easier. Angering it will cause the creature to fight more recklessly, leaving openings that can be exploited.
EXTRA NOTES: Exercise caution attacking the creature from behind, do not engage it should it enter water.
RIFT EFFECTS: Corruption, Sumerian Fever
â â â ATTACHED PHOTO:
This makes Godzilla very upset and sends him into a rampage! Thankfully, Aventurineâs falling poker chips keep everyone from the worst of the retributions. Aki, Vash, Lucy, Geto, and Shinn manage to land in attacks even as the continued damage leads to Godzilla charging his attack, the red glow from his mouth intensifying. All of those efforts give the perfect opening for Harumasaâs arrow to land a perfect hit! His arrow flies true, finding a gap in the scales of the kaiju's throat and delivering an electric shock into his body, sending the beast falling to the ground with that final decisive blow.
The kaiju manages to rise to his knees for a brief moment, so he can fire a final blast of red energy skyward, igniting the clouds and dispelling the storm. The majority of Rift Energy has been purged from his system. Fully spent, he collapses with the glow fading from his body. The spirits vanish, magma cools, and the path ahead clears.
Beyond this gate is an area of respite. A field of clay flowers and sculpted trees awaits, devoid of all life but providing a chance to rest and recover after their trials.
â¶ 007. AFTERWORD.
Welcome to the 6th travel log but 8th kaiju log... We'll just call it the 8th kaiju log. As mentioned in the last mingle, the June event is a player plot in which the Outsiders have come together in order to resolve the present crisis.
In this event, all seven gates of the Underworld will have to be crossed and their guardians defeated! However, your character doesnât need to play out going through every gate. They can let others deal with the earlier gates to focus on later gates. Though they are not featured in this log, Yzak, Bakugou, Hiyori and Ereshkigal will have their own trial/battle in the second log. It is possible to encounter them in this log if they have a top level and come to check on their fellow guardians protecting the earlier gates.
This event is longer than usual so please refer to the event breakdown below for summaries if necessary. Additional information may be provided in top levels of characters involved in the player plot planning.
In this event, all seven gates of the Underworld will have to be crossed and their guardians defeated! However, your character doesnât need to play out going through every gate. They can let others deal with the earlier gates to focus on later gates. Though they are not featured in this log, Yzak, Bakugou, Hiyori and Ereshkigal will have their own trial/battle in the second log. It is possible to encounter them in this log if they have a top level and come to check on their fellow guardians protecting the earlier gates.
This event is longer than usual so please refer to the event breakdown below for summaries if necessary. Additional information may be provided in top levels of characters involved in the player plot planning.
EVENT BREAKDOWN/RECAP (CLICK TO EXPAND)
001. OUTSIDERS UNBOUND (TRAVEL) With none of the usual alarms or notifications, Outsiders are on their own in terms of figuring out the current crisis. Through the collective efforts of the Outsiders, they will have discovered a route to Ereshkigal and potentially the missing through Iraq. Outsiders are expected to find their own way to Kûr - the Underworld,whether with some help or through the data portal through Egypt.
002. KUR KIGAL With their arrival to the old city, Outsiders are provided shelter in the form of restored buildings that have been retro-fitted for their comfort. With food and shelter no longer a concern Dr. Masuda takes the Outsiders to the Temple of Ishtar where the trials await them deep in the tunnel and caves systems.
003. GATE OF GRAVE KEEPER In the first gate, Outsiders may find pitfall traps and strange gravestones with familiar names written on them. GallĂ» spirits can manifest as figures from characters' pasts and will try to convince characters to succumb to the effects of the Rift. Overcoming the trial and defeating Tsurumaru will allow Outsiders to pass to the next gate.
004. GATE OF REASON Outsiders must battle nauseating hallucinations and navigate a portal maze with dangerous traps and GallĂ» spirits. They can find portals that smell like chalk or sound like turning pages to reach the exit. Reaching the end and defeating Ratio will lead to the next gate.
005. GATE OF EXCISION Outsiders must work together to move throughout fissures, dangerous water, and trap buildings. They can encounter the missing scientists who are drugged to be berserk, stronger, and have more stamina. Defeating them and Silco will allow Outsiders to move on to the next gate.
006. GATE OF SURVIVAL Outsiders must climb up a staircase and fight Gallu spirits while avoiding energy blasts from Godzilla. The environment is very stormy and hot because of magma. Defeating the kaiju will allow Outsiders to move on the next gate but also provide them with a moment to rest and recover.
Johnny Silverhand | Cyberpunk 2077 | Revelations
002. KUR KIGAL IRKALLA
006. GATE OF SURVIVAL
007. Aftermath
WILDCARD
006
Leo's got no stake in the game beyond protecting his brother. All these people? These places? New and strange. He's learning the ropes still.
He draws his katana from its sheathe on his shell, sparing Johnny a casual grin. The teenager is confident as any teenager is.]
No idea, but, we got this. Just gonna suck to get there.
no subject
Between battling a 13-meter-tall, walking lizard tank and dozens of monsters chomping at them, Johnny has decided not to ask any more questions. He gave up trying to make sense of all this chaos hours ago. Johnny is just glad he isn't alone in this damn fight.]
Yeah, it sucks a lot! [He replies while looking for another grenade.] There's nothing stopping him from squashing us, ya know?
He's like the size of a fucking skyscraper!
no subject
He swipes at the air, drawing a circle with a practiced motion. The air crackles for a moment before a blue glowing oval of a portal manifests in the air. If he judged that right, the portal will drop directly atop Godzilla's head.]
Now you can reach the tippy top of the skyscraper.
no subject
How long does that portal hold? [He asks once he manages to find the grenade.] Are we talking a couple of minutes or just seconds?
[The plan is to go through the portal, throw explosives into Godzilla's mouth or eyeball, and then dip. Afterwards, they wait for the explosives to detonate, and BAM! Lizard stew! Unfortunately, even with Johnny's cyberware, the plan won't be so simple. Getting anywhere near Godzilla's mouth is a death sentence, so what else can they do?]
So, do you have a good insurance plan? [Johnny asks with a bit of smirk while idly juggling the grenade between his hands.]
Also, how good is your pitching arm? I'm thinking about tossing a curveball through home base.
no subject
Never had insurance once in my life, never stopped me though. I can toss, but I can't promise I'll be a winner.
no subject
Do you think you're good enough to distract the umpire at least?
[He asks with a grin while still toying around with the grenade. If that fucker goes off, they're both dead. Thankfully, Johnny hasn't pulled the pin yet. No, he's just warming up. Johnny was never really into sports but he always liked baseball. It's America's #1 sport, after all. It's hard not to like baseball even if the Night City Slammers kind of suck.]
Distract the dumb lizard for a sec, and I'll slam a curveball home. Deal?
Leo's secret power, being extremely annoying
Deal. [Is answers easily enough. Leo knows his portal will hold even if he puts some distance between himself and it.
He takes off, surprisingly fast for a turtle. He weaves around other people taking aim at Godzilla. A flash of green and blue between more stationary people. He darts around a giant ankle, keeping himself more visible for helpfulness sake.
He cups a hand, yelling at a volume that is comically loud up at Godzilla.]
Yo! Scaley! I heard your momma has Salmonella and is spreading it around town!
007
It won't stop him from checking in on his fellow Outsiders. Spotting someone who's injured, he approaches, a quiet phantom of a boy wrapped in a cloak made of kaiju leather. His voice is a quiet monotone.]
Would you like me to heal that up?
no subject
That was until he started bleeding from his broken nose. Don't ask him how he got a broken nose. Johnny doesn't want to subject himself to humiliation for his own stupid mistake.]
Unless youâre some kind of miracle doctor, Iâm going to need more than just first aid.
[He gives the kid a wry smirk as he checks out that cool leathery cloak. The fashion around here can be hit or miss, but this choom looks clean fashion wise despite being utterly filthy.]
Thatâs a preem fit youâre rockinâ.
no subject
Oh, the-- Ah. I received this from a civilian on the Alexandria mission. Said it would protect me from harm caused by the rifts.
[Fashionable and functional.
He takes a seat next to Johnny, and then offers out a hand, palm up.]
No miracles. Just nanotech. It might take some time, but it will work. But you, ah. You need to--
[He flexes his fingers on the outstretched hand to indicate it.]
Give me your hand.
no subject
Really? [He takes a quick drag on his cigarette as he gives the cloak another appraising glance.] Shit, I might have to get me one of those.
[Heâll do anything to raise his battle proficiency stats after this shitshow. Johnny doesnât want to feel this shitty ever again.]
Nano-machines, huh? I shouldâve guessed.
[He mutters as the cigarette smoke unfurls from his broken nose. The ash within the smoke causes him to wince a little but heâs no wuss. He can handle a little bit of pain for his favorite bad habit.]
Holdinâ hands is the least of my worries.
[He sighs before offering the kid his organic hand. It would make no sense to offer the left since thatâs a prosthetic, an old Arasaka model.]
no subject
I don't regret getting the upgrade, but I can't recommend it. Unless LILITH finally got enough anesthetic to give out for elective surgeries.
[He takes Johnny's hand, and it's just a few moments later that there's a warm tingly sensation, especially around the worst of his wounds.]
I've lost count of the people it's let me help, though. It was worth the pain.
no subject
Even still, he thinks it's a little strange to be holding some random guy's hand like this. The tabloids back home would have had a field day. Thankfully, Johnny doesn't have to worry about any of that...yet.]
Really? [He glances over at the kid with a look of surprise on his face.] You underwent surgery with little to no anesthesia?
Holy shit, that's hardcore. Kinda reminds me of the day I got this arm.
[Johnny mutters while glancing down at his silver hand. Despite all the wear and tear, his silver prosthetic is still in
preemgood condition. It has a couple of dents here and there but that's all superficial. He flexes his hand for a moment, idly testing out the joints as he balls his metal fingers into a fist.]I don't know how much cyberware I can handle, so I might keep it light for now.
[While speaking, Johnny couldn't help but notice that he was feeling better. That warm, tingly sensation was strange at first, but Johnny soon got used to it. He could feel the nanomachines working hard to close the deep laceration on his side. It's an odd sensation, but at least it doesn't hurt.]
Got a name, kid?
no subject
[The benefit of the healing nanobots is that it helps heal up Raidou, too. Won't do much to fix how tired he is though, physically and mentally. He looks at Johnny's metal arm for a moment - it looks different than the ones LILITH installs.]
Did you have that one before you arrive here?
[Oh right. He's bad at remembering to introduce himself. The curse of being so quiet.]
Oh. It's Kuzunoha. Kuzunoha Raidou.
no subject
I don't know how you managed, choom. [He mutters with a look of disbelief that is partially concealed thanks to his sunglasses.] Are you a masochist or just desperate for some chrome? I'm guessing it's the latter.
[More like he's hoping it's the latter. Johnny is sick and tired of running into weirdos.]
Nice to meetcha. I'm Johnny Silverhand, rock star extraordinaire and solo merc by nightfall.
[He laughs with a slight wince. That nose of his is still broken.]
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Ah... I suppose it's a long story. But, I... I just wanted to be be able to help more. I can do a lot more, now that I have them.
[Well, Raidou's definitely not met a rock star before. Or a rock musician of any kind. Forgive him, he's from 1922. It's something he's learned a bit about since getting here, though. He's even been to a basement rock concert!]
Rock star? So a musician? I don't think we have many of those among the Outsiders.
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Wildcard
With a sigh, he sits at the end of a pier, his legs danging over the edge and dangerously close to touching the water. Getting to the ironlock is the best first step, but even that will be a challenge.
He must check with others on strategies. There are footsteps nearby, so he should ask--] Do you--
[When he turns around, only then does he realize he was speaking to Johnny Silverhand. Taryon's throat clamps down on itself as a self-preservation tactic, and he turns away to gaze at the lake, waiting for the man to leave.]
ehehehe~!
While Johnny is unsure what to make of this phenomenon, he is certain that he is not swimming across that son of a bitch. Still water like this is often hazardous, and Johnny does not want to chance wading through it, given all of the corruption embedded in the earth here. Even so, he must find a way across.
Johnny was roaming aimlessly around the edge of the pier when he noticed someone sitting there. It's another Outsider, right? Probably one of the guys from the survey team.]
Yo, don't sit too close to edgeâ
[He trails off the second he catches a glimpse of their face.]
Taryon? [Fuck.]
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...Johnny isn't leaving, is he.] I'm just thinking. I'm more worried about Doty - he's pretty heavy, and this structure does not look stable one bit.
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According to Johnny Silverhand, apologies are not his style. He may be quite petty at times. However, now is not the time for his melodrama. Tonight, Johnny is on a mission to traverse this deadly lake and defeat the gatekeepers and get everyone home before sunrise.]
You brought that overgrown doll with you?
[He mutters gruffly with something akin to a sigh. It figures. Doty is probably Taryon's best line of defense since the guy is so useless otherwise. Hell, Johnny doubts this sad sack of you-know-what can even throw a proper punch. So, of course Taryon would bring Doty here.]
Well, shit. Looks like you're in a pickle.
[Johnny turns his gaze towards the lake again. A faint orange glow could be seen within his eyes as he idly scans the water with his optics. Yeah, those aren't his organic eyes. Johnny was all chopped up prior to his untimely death.]
I suppose there's no magical spell that could make Doty fly, huh?
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[He writes down the notes that Taryon dictates. Tary trusts this over the voice-to-text technology.]
I have a fly spell. It's going to be tricky since he's not...[He's not fully sentient, and the spell is self-propelled] The spell isn't meant for constructs. I can try. I can certainly try.
[And if Johnny still hates him, it's best that he take himself and Doty away from the docks as soon as possible. There might be enough magic left in him for a third Fly spell, which could help with sending the message that Taryon is truly, deeply apologetic for being an ass. They will just have to take a short rest once they get through this gate, and it will be fine.]
Your...did LILITH give you eye implants? [The orange glow cannot go uncommented. Taryon stands up and takes a step away. An important lesson form childhood: do not stay within improvised melee weapon distance of an angry man.]
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Wait, there's parameters to using magic? [He asks with a hint of surprise in his tone.] I just thought with magic, anything goes.
[So flight magic typically only works on sentient beings? That's weirdly specific, isn't it? Johnny just figured if Taryon cast a spell like that on anyone, they would be able to fly. The more you know.âšđ]
No, I had these before. [He answers tersely before giving a little bit more context.] I was just a teen when I first visited a ripperdoc. Back then, optics were relatively new on the market and all the rage. I got lucky when I met Milt, my ripperdoc.
He was...[He pauses for a second, as if debating how much he should tell regarding Milt.] The father of a good friend of mine that I met in the military.
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That said, even the best arcane engineering can fully give a robot sentience. The secret is love and a very high level Artificer.] There always is. Flying is not the same as levitation, and a wizard can't just cast a fireball if he does have the proper components. I studied this sort of thing in my free time. I know a thing or two. [He says proudly, which is an antidote for the sickness of worry that arose when Johnny didn't walk away immediately.]
Ripperdoc is the sort of doctor that installs machines into you, I'm assuming. I mean, it must sense you need an expert for something so dangerous. [He's rambling, he knows he has to stop before he puts his foot in his mouth.] Anyway, that sounds really cool. What do your eyes do?
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My eyes scan people's biometrics as well. [He states plainly with a bit of a smirk.] And right now I can see elevations in your heart rate, increased body heat, and you're sweating your bangs away.
[He shifts a little, switching his stance slightly and letting his left hand rest on his hip instead.]
You're positively freaking out.
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